Click to upload 3D model

Formats: .glb, .gltf, .obj, .fbx, .stl

Max size: 50MB

Click to upload an image

Formats: .png, .jpg, .jpeg, .webp

Max size: 20MB

credits : 1

Retexture GLB and 3D Models with AI

Upload a GLB, GLTF, OBJ, FBX, or STL model up to 50MB, then describe the material you want or add a style reference image. Choose whether to keep the original UV mapping and whether to generate PBR materials before starting the job.

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1,000,000+ creators trust our AI 3D model generator
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Guide the Material with Text

Describe the surface you want in up to 1,500 characters. Include material, color, finish, wear, and style details—for example, weathered bronze with dark patina or matte red ceramic with subtle scratches.

Ghibli AI Generator 01 Original Image

Keep UVs or Generate PBR Materials

Use the original UV mapping when you need to preserve an existing layout. Turn on PBR generation when the project needs physically based material output. Both controls are available before submission.

Ghibli AI Generator 01 Original Image

Use a Style Reference Image

Instead of relying only on text, upload a reference image to guide the desired look. A clear image with visible color, texture, and lighting cues gives the model a more specific visual direction.

Ghibli AI Generator 01 Original Image

Supported Files and Job Cost

The uploader accepts GLB, GLTF, OBJ, FBX, and STL files up to 50MB. Each Meshy Retexture job currently uses 15 credits, so you can review the input and settings before generating.

Ghibli AI Generator 01 Original Image

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3D AI Studio's text to 3D AI model generator produces far superior output with highly detailed, realistic models. The AI 3D model generator includes amazing tools for source image generation and retexturing.

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AI 3D Retexture FAQ

1

What does AI retexturing change on a 3D model?

Retexturing changes the model's surface appearance while using the uploaded model as the source asset. You guide the new material with a text prompt or a reference image. It is intended for changing color, finish, wear, and material style rather than replacing the model's overall geometry.

2

Can I retexture a GLB file online?

Yes. Upload a GLB file up to 50MB, then guide the new material with a text prompt, a reference image, or both. The same workflow also accepts GLTF, OBJ, FBX, and STL files.

3

Do I need a text prompt and a reference image?

No. The job requires at least one style input: a text prompt or a reference image. You can use a concise material prompt, add a visual reference, or provide both when you want the request to be more specific.

4

What does the original UV option do?

The Use Original UV Mapping switch is enabled by default. Keep it on when the existing UV layout matters to your workflow. Turn it off only when you do not need to preserve that source layout.

5

Can the tool generate PBR materials?

Yes. The Generate PBR Materials option is available before submission and is off by default. Enable it when your downstream workflow needs physically based rendering materials.

6

How much does one AI retexture job cost?

The current Meshy Retexture configuration uses 15 credits per submitted job. Check the selected model and your available balance in the generator before starting.

7

How should I write a useful retexture prompt?

State the material first, then add color, finish, condition, and any details to preserve. For example: matte black anodized aluminum, lightly worn edges, subtle brushed grain, keep logos readable. The prompt field accepts up to 1,500 characters.

8

Does retexturing replace remeshing?

No. Retexturing focuses on surface appearance. If you need to change topology, polygon count, scale, or origin placement, use the separate Remesh tool before or after the material workflow.

9

What should I check before submitting?

Confirm that the source file opens correctly, is under 50MB, and uses a supported extension. Then review the text or image style input, original UV setting, PBR setting, and the 15-credit cost.

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